STUDY OF RELATION WITH THE ROLE OF SOCIAL MEDIA AND CONSUMER BEHAVIOUR By - Krushna Suryawanshi
STUDY OF RELATION WITH THE ROLE OF SOCIAL MEDIA AND CONSUMER
BEHAVIOUR.
Authored By -
Krushna
Suryawanshi
1.Abstract.
Social networks have become an integral part of the
lives of individuals. It has also been researched that social media has
influenced the purchasing decisions of customers. Over the past few years, the
rise of these social media has given marketing professionals a chance to reach
their customers faster. Online campaigning and promotion of companies through
social media use persuasive features from various multimedia channels. The
marketing mix has become an important aspect of the social media phenomenon. Previous
studies have shown that social media has enabled 25% of consumers to post on
social media to provide others with information related to their purchase.
Another study by Postill& Pink stated that social media played an important
role in customers' purchasing decisions. Consumers use social media to gather
complete information; 49% of people can decide on certain products and 60% of
consumers prefer to share product information with others online.
2. Introduction
The use of the
Internet, social media, mobile applications and other digital communication
technologies has become part of the daily lives of billions of people. For
example, the current level of Internet use among adults is about 87% and
approaches 100% for demographic groups such as adults with higher education and
higher incomes. Young people – the next generation of mass consumers – have
equally high standards. People are also spending more and more time on the
Internet. In the UK, for example, the number of hours spent online by adults has
more than doubled over the last ten years and now averages 20.5 hours per week.
Social media is fuelling some of this growth: worldwide, more than 2 billion
people now use social media, and Facebook alone now has about 1 billion daily
active users. Social media has been largely implemented as an effective
mechanism that supports the marketing goals and strategies of firms, especially
in aspects related to customer participation, customer relationship management
and communication. For example, social media can strategically improve two-way
communication between businesses and customers and accordingly connect more
customers with organizations. This will be in addition to the ability of social
media to present content that is published visually, verbally or textually, or
using a combination of textual, visual and verbal content. In various contexts,
businesses have eagerly anticipated the use of social media in many aspects of
their customer interactions, such as facilitating information retrieval,
interactivity, promotion, and improving customer purchasing behavior. People
are showing themselves more and more on social networks. This is done for many
purposes, including their role as consumers as they search for information
about products, buy and consume them, and communicate with others about their
experiences. Marketers have responded to this fundamental shift by increasing
their use of digital marketing channels. In fact, by 2017 about a third of
global advertising spending will be on digital channels. In the future,
consumer marketing will thus focus on the digital environment, especially
social media and mobile devices. Consumer research therefore needs to explore
and understand consumer behavior in the digital environment. This has been the
case for the last decade, and further research has focused on digital consumer
behavior issues. However, of course, more research is still emerging in the
literature - especially given the ever-changing nature of social media and
mobile environments in which consumers find themselves and interact with brands
and each other. This article attempts to summarize recent developments on these
issues in the consumer behavior and psychology literature, hoping to stimulate
new relevant research.
3.The Origins of
Social Media
In 1979, computer
scientists Tom Truscott and Jim Ellis from Duke University created the
so-called Usenet, a worldwide discussion system that allowed Internet users to
post public messages. However, the term Social Media that we know today
originated almost 20 years before that, when Bruce and Susan Abelson founded
“Open Diary” an early social networking site that brought together online diary
writers into one community.
As the Internet
increased its availability and popularity, new social networking sites such as
MySpace (in 2003) and Facebook (in 2004) emerged. These platforms were the
origin of the term “Social Media” and contributed to the prominence it has
today.
Although MySpace and
Facebook give us an idea about the implications of Social Media, in order to
obtain a formal definition of the term, we must first analyse two concepts that
are related to it: Web 2.0 and User Generated Content .
Definition of
Social Media
Based on the above clarifications of the
meaning and origin of the terms Web 2.0 and UGC, we can now give a more
detailed definition of what social media really is. Although there are
different authors who have defined the term social media, we can highlight two
commonly used ones: “Social media are interactive computer-mediated technologies
that facilitate the creation and sharing of information, ideas, career
interests, and more. forms of expression through virtual communities and social
network services.
Kietzmann et al.,
2011, Business Horizons, 54(3), 241-251
"Social media is
a group of Internet applications that build on the ideological and
technological foundations of Web 2.0 and that enable the creation and exchange
of user-generated content."[1]
Types of Social
Media
Within the general
definition, there are different types of social media that need to be further
distinguished. However, although there is no systematic way in which different
social media applications can be categorized, it is important that any
classification scheme takes into account the applications that may be in the
pipeline.
To
create such a classification scheme, Kaplan & Haenlein (2010) rely on a set
of theories in the field of media research (social presence, media richness)
and social processes (self-presentation, self-disclosure), two key elements of
Social Media. If we combine these dimensions, we obtain the classification of social
media that we visualized in In terms of social presence and media richness,
collaborative projects such as Wikipedia and blogs score the lowest because
they are often text-based and allow only relatively simple exchange. . Content
communities such as YouTube and social networking sites score slightly higher
due to their ability to share images and videos in addition to text
communication. At the highest level are virtual gaming and social worlds such
as World of Warcraft, which seek to replicate all dimensions of face-to-face
interaction in a virtual environment.
In terms
of self-presentation and self-disclosure, blogs score higher than collaborative
projects because they are usually targeted at very specific users. Similarly,
social networking sites have more self-disclosure than content communities.
Finally, virtual social worlds involve a higher level of self-disclosure than
virtual game worlds, which have strict rules that users must follow.[2]
Impacts
of Social Media on Customers1.
A platform where customers can express their
opinions and ideas and share their information through reviews with many
people.
2. Provides a medium for
effective communication with others.
3. Social media platforms
are a time and cost effective method.
4. It is used as a
branding tool5. It provides users with various options.
Social
media is used as a tool by a company to promote its products online to its
customers. Various platforms help in achieving the goals of companies in
providing brand awareness. From Facebook to LinkedIn, there are virtually any
number of ways companies can share product information and communicate
indirectly with customers. Social media improves customer service by giving
customers the ability to share opinions that require immediate feedback. Social
media provides a unique opportunity by providing electronic word-of-mouth to a
wide audience, fostering consumer-to-consumer communication, and promoting a
company's brand awareness through a vast social network.
4.From
Traditional Consumer Behaviour to Online Consumer Behaviour
With the rise of the Internet and the
increasing number of companies offering their products online, shopping
has experimented with a shift towards online stores. The online sector has been
slowly increasing its market share over the last two decades. The total has
increased from less than 5 percent in the late 1990s to about 12 percent in
2019, according to the Commerce Department.
Katawetawaraks and
Wang (2011) conducted a study to provide insight into online shopping decision
making by comparing offline and online consumer decision making and identifying
the factors that motivate online customers to purchase a product or service
online. As a result of this study, it was found that marketing communication is
processed differently offline than online and therefore has an impact on
consumer decision making. Many models have been presented by different authors
on the subject of online consumer behavior, but the most relevant model was
proposed in 2012 by two management professors from India, UjwalaDange and Vinay
Kumar: The FFF Model.
The FFF model of
online consumer behavior is an improved version of the traditional model by
Kotler& Keller (2012). This model takes into account the internal and
external factors that influence online consumer buying behavior before
proceeding to discuss the main filter elements that a customer uses when
choosing an online store. Finally, it deals with the revised filtered buying
behavior that leads to the final selection process.[3]
4.1. Consumer digital culture
The
study of consumer digital culture takes a fairly deep look at the digital
environment in which consumers live. A key aspect of this work is understanding
how consumer identities and the concept of I relate to digital worlds [12].
Belk extended his previous work on the "extended self" to include the
digital environment that consumers now live in, an important part of the
theory's development as it addresses concepts such as consumers' ability to have more of
themselves because of multiple online identities. Belk also offers many areas for future
research. Other studies on this topic have investigated more specific
phenomena. McQuarrie focused on fashion blogs as a way to document the
"megaphone effect", an opportunity for ordinary consumers to reach a
wide audience through social media [13]. This is an important effect, and they
discussed how bloggers build audiences and accumulate social (or cultural)
capital by demonstrating good taste. This is true in certain contexts, but it
is important to understand consumer social content creation behavior in
general, as positive personality signaling is likely to be a common motivation
to post certain things on sites like Facebook. Together, these articles make an
important conceptual contribution to how we see consumers in the digital world,
especially because of the broader understanding of what it means to be a
consumer in today's digital world. 2.2 Advertising Social media marketing is
the most economical way to promote any product. Creating a new profile and
subscribing are free on almost all social networks. Awareness of the advertised
brand increases as the company communicates with a wide audience. To get
started, you need to create social media profiles and start interacting with
them. Simply communicating with potential customers will increase brand
awareness and start building a business reputation. Each message that is spread
will be presented to a new group of people, which can lead to them becoming
potential customers, and the more people who know about the business, the better. So we can say that social
media advertising works well in terms of reaching a wide range of people, like
a "word of mouth" effect. There is no doubt that simply creating a
social media page will make a brand recognizable and if used regularly can
create a large audience for a business. Social media advertising gives you a
lot of control over your target audience. Digital advertising is a major topic
in marketing literature, and with regard to consumer behavior, it deals with
how consumers respond to various aspects of digital advertising. J.H.Schumann
dealt with how to overcome negative reactions to personalization through
normative reciprocity appeals (instead of utilitarian appeals) [14]. Lambrecht
studied ad retargeting, where personalized recommendations are made based on
previous browsing history when a consumer returns to a website [15]. There is a
backlash to retargeting, but this will moderate as consumer preferences become
more precise. He found that personalized website advertisements are received
more favorably when consumers have a better perception of control over the
personal information used for personalization, which is directly consistent
with the psychological response literature and offers a theoretical way forward. X. Luo investigated the reasons
for the popularity of advertising in group shopping (i.e., "daily
transactions") and found that the main factor of popularity is social
influence [16]. He studied responses to search engine ads and found that when
consumers search for less popular keywords, it takes more time to find them.
Puccinelli considered how emotions in content (e.g., TV shows) combined with ad
energy levels affect consumer responses and found that the affective
relationship between content and advertising matters, so that when consumers
experience "decontamination" emotions (e.g., sadness, sadness ), more
difficult to watch a vigorous advertisement [17]. He looked at how digital
media and search ads drive online shopping for retailers and found that digital
ads are more effective at driving online consumer behavior than offline ads.
4.2. Impact of digital environments
In recent years, the topic of how the social
media environment influences consumer behavior has been constantly emerging. It
is interesting to see how various information and social characteristics of the
social environment, such as the impact of other consumers' opinions or choices (e.g. bids in online
auctions), or even the lives of friends through social networks, can influence
subsequent behavior. For example, in terms of integral environmental
consequences, Lamberton looked at learning from others in digital environments
and identified how such observations can influence the decisions individuals
make in these environments as well as the inferences they draw about others
[18]. The researchers examined how the environment responded to how Facebook
use affected self-control. They found that when in contact with close friends
on Facebook, consumers subsequently showed lower levels of self-control when
choosing, for example, healthy behaviors (e.g., choosing a healthier snack
instead of an unhealthy option). However, this was only for people who knew
their closest friends on Facebook. Consumer behavior in the mobile environment
is becoming increasingly important as consumers use mobile devices more
frequently. This is especially interesting in the context of shopping. In
commerce, researchers have studied how consumers respond to mobile offers in
brick-and-mortar stores and seen how mobile coupons can change the way
consumers shop. In e-commerce, consumers are focusing on shopping on mobile
devices (e.g. tablets) and especially how touching products (instead of
clicking on them) can enhance their sense of belonging and giving. This is an interesting contribution because work on how consumers physically
interact with mobile devices and how this affects decision making is scarce
[19]. This is seen as showing a mobile ad – which is very small and has very little (if any)
information – to consumers with brand attitudes and purchase intentions. They
found that in many product categories, mobile media ads have no effect, but
increase attitudes and intentions for high-involvement utilitarian products.”
2.4 Online WOM Consumers rely on information from social sources. A number of
sub-topics have been discussed recently. Imagery in online surveys had a
positive impact on consumer attitudes and hedonic product choices. S.Moore
reviewed explanatory language in online surveys and found that what consumers
attributed to actions or responses had an impact on perceived usefulness [20].
These businesses, often with little resources and staff, must grow quickly,
implement new marketing channels and skills, and be innovative to keep budgets
going [21]. He looked at negative WOM and found that using mitigating language
when expressing negative opinions increased the credibility and attractiveness
of the reviewer. T. Tang considered two kinds of neutral language, mixed
(positive and negative) and indifferent, showing that neutral WOM increases the
direct effect of positive and negative WOM on purchase when mixed. Another
important topic discussed recently is the difference between online and offline
WOM [22].
4.3. Online WOM
is
defined by the social and functional characteristics of the brand, while
offlineWOM is defined by the emotional characteristics of the brand, based on a
large dataset of brand WOM online and offline settings. Taking a narrower but
still important view, the researchers found differences between social media
(e.g. Facebook) and offline (in-person) WOM transmission, indicating that
consumers are less likely to transmit WOM on social media due to higher
perceived social risk.
4.4. Behaviour of social network users in
2019
The
amount of time people spend on social media has increased again this year,
albeit marginally. GlobalWebIndex reports that today the average user (in the
world) spends 2 hours and 16 minutes on social platforms every day, and in 2018
this indicator was 2 hours and 15 minutes. This is about a third of the total
time on the Internet and a seventh of the total time awake. It is worth noting
that the amount of time spent on social media varies significantly between cultures – for
example, in Japan, internet users spend only 36 minutes a day on social media.
On the other side of the spectrum are Filipinos who are (just like last year)
the most active on social media platforms. This year, the average in the
Philippines is 4 hours and 12 minutes, an increase of 15 minutes per day (6%)
compared to last year.
5.
Conclusion
So we believe that social media
advertising, while not without its flaws, is still a great way to build brand
loyalty in the digital economy, especially since it allows you to interact
directly with potential customers on a regular basis. The demand for social
networks: the information field of people and enterprises is greatly expanded,
the costs of searching, exchanging and storing information will be reduced, the
role of information as a resource in the economic management system will be
strengthened, it will help the enterprise to reach a larger number of
consumers, increase the volume of income and increase the competitiveness of
the enterprise. The application of marketing technologies makes it possible to
carry out promotion and realization of common resources of enterprises,
including goods and services, and to choose effective methods of promotion for
each product. It also helps to increase the efficiency of their activities. The
use of social media in marketing will increase brand loyalty, directly and
regularly, to interact with potential customers in the digital economy, so many
companies understand the importance and necessity of using social media in
marketing.[4]
[2] https://www.abacademies.org/articles/exploring-the-role-of-social-media-in-shaping-consumer-buying-behavior-a-factor-analysis-approach-9691.html
[3] https://www.abacademies.org/articles/exploring-the-role-of-social-media-in-shaping-consumer-buying-behavior-a-factor-analysis-approach-9691.html
[4] https://www.researchgate.net/publication/337734056_The_role_of_social_media_marketing_in_consumer_behaviour